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Valhalla Knights 2

Valhalla Knights 2
MSRP: $29.99
Your Price: $29.99
Shipping: Usually ships in 24 hours
Manufacturer: Xseed
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Valhalla Knights 2 Features

Enjoy the vast selection of weapons, armors, and enhanced magic all visible on the in-game character models.
Intense real-time 6-on-6 battles requiring tactical combat strategies and controlling various party members rather than button mashing.
Increased customization gives each player a unique experience, allowing players to change skills, race and appearance over 100,000 possible combinations.
Encounter up to 245 different types of monsters, including Samurai, Zombies, Gargoyles, Dragons, and Minotaur; play online with friends- Network Play- Connect for two-player Co-op adventures and Versus battles, or trade items and weapons.
Improvements to the Quest system with an increased number of quests and the ability to suspend or cancel quests.
 

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Additional Valhalla Knights 2 Information

When the goddess descended from the heavens, mortal kind was crushed beneath her glass wings. Countless people lost their lives, and those lucky enough to survive could do nothing but tremble in desperate hopelessness at her great power. A lone enchanter fought the goddess and was able to wound her, but alone could not defeat her. The goddess dispersed her evil servants throughout the land in retaliation and hid herself within the world to recover. It has been nearly a thousand years since those events and mortal kind is still scouring the earth in hopes of finding and defeating the hidden goddess. The Kingdom of Weishelheim supports the best of these “Latroci”, or sanctioned adventurers, with an official status once they prove their valor. And thus, on the day of the examination to become an official adventurer, our hero/heroine’s adventure begins…Sequel to the hit PSP title released in April 2007, Valhalla Knights 2 returns with more features, content and freedom of customization, allowing players to create the ultimate battle party. Additional races, job classes, weapons and monsters enhance the real-time tactical team combat as players follow an original story created by the scenario writer of Final Fantasy XII, Miwa Shoda.

 

What Customers Say About Valhalla Knights 2:

i will not be going back to this game. i belive i eventualy advanced to areas way beyond where i was suppose to during my last hour. Even with the infinite HP on the main character turned on i died. the game looked enticing in the store so i bought it. Disgaea is far more fun. This game is so poorly designed that even cheats wont help. when i got home after 7 hours of playing the game i was unable to advance past the 3rd locked door without using CWCheat on my H@xx0red PSP. the story line is so bad that you are not told what you have to do and where to go.

This is so redundant it made me put the game away. While I don't want someone to hold my hand the entire game, getting the basics down is explained at a quantum physics level.

There are an abundant amounts of different items to use, but there really is no major difference from one to the other. You pretty much figure things out after hours of frustration.*Character customization is an experience of its own.

The three reviews written before mine basically touched all the points I wanted to express. The further along in the game you get, you get so aggravated trying to get to point Z from Point A.*There is absolutely no explaination on how to do anything in this game.

Also, you never know which race can wear which item, so you either have to cycle through each item or attempt to memorize each race's compatibility (not happening).*Although the game is co-op, there are only a handful of missions your partner and you can do together.Even with these, the game is not entirely boring, hence the 2 star rating. However, here are a few I wanted to elaborate on:*Walking through the entire map for every quest was down-played on the 4 & 5 star ratings.

Escape cards are great to get you back to 'Town', but that's only half your battle.

You'll have to trudge through several areas just to get where your going. And a Massive amount of quests to complete.The BAD : Your going to do a lot of walking. There are no waypoint, or partals in the game. Valhalla Knights 2 is much the same as the First game, you complete quests, gain levels, etc.The GOOD: The Graphics are excellent. With so many quests to do, sometimes its hard to figure out which to move the story along.Aside form the constant time consuming walking, I'd Highly recommend this. LOTS of areas to explore. Easily the best point in the game. Story is good, sound is good, and the Colliseum is a nice touch for quick leveling.

However, once you fulfill your given quest, you can use the item ESCAPE CARD which takes you all the way back to the hub town's save point immediately. This is done before the battles actually start however. For instance, you can choose to start as a Fighter and then when you reach level 10, choose to be a Monk and you'll start over at level 1 BUT still have the level 10 hit points and stats.

Everything looked crisp and clear on my screen.-The battle system and subsequent battles are fast paced and exciting, but there is also an element of strategy involved. Overall this game is a great choice for those who enjoyed the first Valhalla Knights and love a good dungeon crawler. I am something of an RPG freak, and as far as Valhalla Knights 2 goes, I was definitely satisfied. There are elements from the first Valhalla knights that are improved upon, such as extended character customization, which really helped make this game a win for me.PROS- The story was interesting and I was intrigued from the beginning. The game gives you ample time to prepare and countless enemies to gain experience from.-The amount of customization is fantastic. In fact, you level up faster if you choose more than one class.

The escape card is available at the hub town's armory. Lastly, VH2 gives you the option to customize your characters appearance and race. Items have to be analyzed before you can equip them or sell them, and the enemies become more difficult as you gain more experience. This is easily remedied by pausing the game and then turning your PSP in sleep mode.-There are no warp gates back to the hub town, which means to reach an area, you have to pass through the areas before it. There are hundreds of different weapons and armor types, the more powerful ones discovered as you become more powerful. CONS-The only place you can save is at the hub town. Though this is a dungeon crawler and there is lots of grinding involved, there is a coherent story also.- The graphics are great for a PSP game.

For each different race, there are a selection of hairstyles and face types to choose from.-The game is definitely not too easy. You choose one class to start with (Fighter, Mage, Priest, Thief, or Monk) but you are not limited to this one class. For you to be successful in battle, you can set up your character's formation, equip them with various different equipment. You can also customize your class.

Part of the fun of RPGs is setting up strategies for battles. Thank God I kept the shrink wrap intact because this game is going back.If you want another opinion go to RPGamer. I could write a 20 page paper elaborating on every bad point but I'll keep it to bulletpoints.* Little to no story and what is there is mind-numbingly boring.* Constant backtracking. Probably some of the ugliest character models I have ever seen.*ETC.I could go on and on. The PSP has been plagued with bad RPGs and Valhalla Knights is no exception.

Do yourself a favor and avoid this game. There are Escape cards that can bring you back to town but they are expensive and you get so little money from anything in this game. It is boring beyond believe. I agree with everything they said. Unfortunately, you cannot even navigate a menu before the battle ends. The only differences I have seen is in their status effects.* There is NO explainations on anything in this game.

In fact, it probably takes the cake as the worst of them all. To make matters worse, I have yet to find a revive spell (20 hrs in) so everytime one of your party members die you have to run all the way back to the town to revive them then run all the way back to where you were.* Every item you find needs to be analysed, even if you have already found and analysed it before. You wind up guessing or accidentially running into something that may help your character.* Graphics are bad. Almost every aspect of this game is bad. This makes Magic users useless and fighters are relegated to hack and slash.* I have yet to find a weapon in this game that is stronger than any other weapon. Oh, and if you do not analyse it you can only sell it for 10g.* Battles are over in about 5-7 seconds.

There is only one path through the entire game and everytime you go out and come back you have to go through every point in that path. This is punishing at the beginning of the game when it costs 100g to get something analysed that you can sell for 110g.

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